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Thirteen: Construction Site, Photos and news as the coaster is built
garyholc
post Jul 10 2009, 9:50 PM
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Seems a bit deep to be foundations for a station building unless machinery is going under the station itself, or if this has something to do with the internal workings of the ride inside the station.... interesting never the less.
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hex
post Jul 10 2009, 10:04 PM
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Maybe we could be seeing a tilt section, I'm wondering if the building is long enough to have a tilt section where it will roll down and pull up before exiting the building?

All we know is that it comes in 2 floors above where it comes out, what says that it doesn't go lower into the ground then go back up and out?

Just a though dry.gif


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QUOTE (Rollercoaster Tycoon @ Jun 24 2007, 6:24 PM) *
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Whale Shark Boy
post Jul 12 2009, 4:56 PM
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Maybe the track is going to suddenly drop and the hole in the ground is where the hyraulics are going to be.....


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JoshC.
post Jul 12 2009, 5:41 PM
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^I think dropping track could be a very good possibility for the whole 'world's first' that the ride has. I guess it does depend on how far down and wide that whole becomes when finished before we can speculate what it could be...
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Whale Shark Boy
post Jul 12 2009, 5:52 PM
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it could use the same idea as hyraulic drop rides which can be complicated by do-able. Maybe it would simulate the train falling through the ruins on which the floor is unstable and perhaps have a bit of a launch to get the train going backwards. Just all speculation at the moment though

This post has been edited by Whale Shark Boy: Jul 12 2009, 5:53 PM


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garyholc
post Jul 12 2009, 7:35 PM
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I did wonder about some simulator kinda thing inside the building, a coaster/simulator sort of thing, but, from a thruput point of view it wouldnt work, the queues would be huge due to how long each train would take to go around the track.
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Boombox2009
post Jul 12 2009, 8:02 PM
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You never know, it may still happen. This is beginning to look familiar... *cough*expedition everest*cough* which would give time for the track to traverse/move to a new transition postion. Just a 30 second mini "simulator" would and could work. This couldnt have any drastic effect on throughput dependant on how fast it goes through the first section and the last section. If you say from hill lift to indoor traverse section it takes 30 seconds (from top of hill lift) and trains launch every 45-60 seconds, it could work. Then we still dont know how long the trains are yet. There maybe a pre show first which would do the delay in the pre hill lift section. Who knows. Time to speculate even more without getting too outragious... laugh.gif wink.gif


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AdrianB
post Jul 13 2009, 3:55 PM
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The night watchman opens up the ground from beneath your feet and you drop down.......

in other words via technical wizardry the night watchman will appear and open up the ground from beneath the train which you will be standing up on and and the train will drop vertically down in the station building to a lower level where you will be launched out back wards into the final helix.

every clue about the ride is out there you just gotta trust what you are told sometimes smile.gif
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Whale Shark Boy
post Jul 14 2009, 1:07 PM
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QUOTE (AdrianB @ Jul 13 2009, 4:55 PM) *
The night watchman opens up the ground from beneath your feet and you drop down.......

Or the ruins crumble from underneath..


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CallumK
post Jul 17 2009, 10:14 PM
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How are the holes looking now? Anyone going soonish and can take pics? Would be appreciated!


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Babylon
post Jul 18 2009, 1:06 PM
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I'm going in September sometime, so while pictures won't be coming soon I promise to post a few photos up after I've been there for a few days. It'll be camera-phone quality pictures, though wink.gif

This post has been edited by Babylon: Jul 18 2009, 1:07 PM


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coastermadab
post Jul 21 2009, 3:46 PM
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From what is being said here, I think we are not getting an attraction aimed at the family market. I think Alton Towers are really going back to their roots with SW6 and giving us something for the trill seekers. I have one question now though. Knowing the manufacture is Intamin, do you think we are getting a ride based on their Mega- Lite model or a totally new different coaster type?
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EdwinOkli
post Jul 22 2009, 12:25 PM
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It's bound to be a new coaster type.
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Altonator
post Jul 22 2009, 8:42 PM
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SW6 pics taken on Monday 20th July can be seen here biggrin.gif
http://www.flickr.com/photos/29479646@N00/page2/
http://www.flickr.com/photos/29479646@N00/page3/
http://www.flickr.com/photos/29479646@N00/page4/

What do you think of the pics? smile.gif
Dan feel free to use the pics on ATA biggrin.gif
Let me know if your intrested biggrin.gif

This post has been edited by Altonator: Jul 22 2009, 8:51 PM


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garyholc
post Jul 23 2009, 7:11 AM
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That hole is getting deeper and deeper!!
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coastermadab
post Jul 25 2009, 12:30 PM
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QUOTE (EdwinOkli @ Jul 22 2009, 1:25 PM) *
It's bound to be a new coaster type.

I thought on TowersTimes their was talk of there being an Intamin Mega-Lite?

Three days ago I was on park after the Sky Ride fire and Rita was closed. However, the SW6 construction site was still very much alive! Two men in reflective jackets were on site with what appeared to be a green crain doing something to the ground...
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Hammersley
post Aug 4 2009, 10:48 AM
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The skyride fire has brought us one thing. No one can get ariel construction shots anymore of the construction site. but from what ive seen from Rita's queue line, it looks good.

anyone else think they may have to close of Ug Land for the construction later in the year like they had to for the construction of Rita or do people think with it been in the corner, it wont.


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<[rik]>
post Aug 10 2009, 11:48 AM
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Just been looking through the planning application and reports (sad I know tongue.gif ) ... A couple of points:
  1. The noise assessments were done using X:/No Way Out at Thorpe Park as it was a "similar coaster".
  2. It is noted in the application that the track runs below ground level on occasions.
There is a general description of the ride in the main planning report, though there is no description of the trains as these aren't subject to planning control.

For those that don't know (I doubt that there are many on here wink.gif ) X:/No Way Out is a modified Vekoma Enigma coaster. The trains run backwards for the entirety of the ride, with several brake zones for themeing purposes. It is entirely enclosed in a pyramid without any lighting as such (ie pretty much pitch black). The lift hill is a tyre drive rather than a chain.


I'm sorry if any of this has been said before... I haven't had time to read every post.


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CallumK
post Aug 12 2009, 5:16 PM
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Any more updates on site? Pics? biggrin.gif


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Altonator
post Aug 16 2009, 8:26 AM
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TowersNerd have put up some pics from 12th August smile.gif
http://www.towersnerd.com/gallery/?image=1342


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Altonator


Whatever the weather outside it's always tropical at CARIBA CREEK
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